Etherjammer Design Group ([info]etherjammer) wrote,
@ 2005-04-29 19:39:00
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Elves in Darán
This replaces this entry, which no longer applies.

Elf - -9 points

Elves were thought dead by the human population of Darán (and strictly mythological by some) until very recently; they have not yet had time to integrate with human society, but there is a sizeable elven population in some of the larger cities.

The elves of Darán have green skin and faintly luminescent blue eyes; their skin changes from a light green in summer to a very dark green in winter. In addition, the elves have a mating season in the spring; this causes colorful "tattoos" to form on their skin, in a pattern unique to each individual elf. These tattoos appear at the beginning of the mating season, and disappear afterward, over the course of a few days. While they are an indicator of fertility, and first appear around the age of 25, they do not fade entirely once an elf passes beyond the age of fertility, although they do grow dull and dim in color. (It is worth noting that although elves are sexually compatible with other humanoid races, they are not cross-fertile.)

Finally, elves have the ability to generate a bark-like substance on their skin to protect them from harm, which requires an hour of concentration to grow. The bark lasts for three hours, or until the elf has taken a significant amount of damage; in the former case, the bark turns to dust at the end of the three hours, while in the latter, the bark simply flakes off as the damage is taken. If the bark is worn away by damage, the elf must heal 2 HP before the bark can be regrown; if it is worn away by time, the bark may be regrown immediately.

Advantages: Attractive [4], Damage Resistance +2 ("barkskin") (-10%, limited duration (3 hours); -50%, requires an hour to grow the bark; -20%, semi-ablative) [2], Reduced Consumption +3 (-50%, food only) [3], Extended Lifespan +1 [2], Flexibility [5]

Disadvantages: Dependency (sunlight, weekly) [-10], Mating Season* (spring) (-50%, non-exclusive) [-5], Seasonal** [-5], Social Stigma (outsider) [-5]

* Mating Season: Your race has a specific time of the year during which they are fertile. If you are a fertile adult (older than 25 and younger than 150), you gain the Lecherousness disadvantage during these times. Non-exclusive: your race is fertile year-round, but especially at this time of year. You still gain Lecherousness during this period, but related self-control rolls are at +2. -50%

** Seasonal: Like Lunacy (p. 143), but it is the seasons of the year that affect you. Treat summer as a full moon, winter as a new moon, spring as waxing, and autumn as waning.




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