Etherjammer Design Group ([info]etherjammer) wrote,
@ 2004-02-20 14:09:00
Previous Entry  Add to memories!  Tell a Friend  Next Entry
Another Day, Another Discord, Another Attunement

Discord: Why Do We Even Have That Lever? (Corporeal)

This Discord, while being of the Corporeal variety, doesn't affect the victim's vessel so much as it does the things around him. While on the corporeal plane, any created object that the victim touches will have some extra feature - a button, a switch, a dial, or something easily manipulable by the celestial - which will, upon manipulation, deal damage to the celestial. The celestial must, in fact, make a Will roll, at a penalty equal to the Discord's level, to avoid turning the dial, flipping the switch, etc., and the check digit of a failed roll is the number of Body hits that the celestial takes. (After the feature is discovered, it remains, albeit subtly; it will require a Perception check to find it again, although anybody new to the situation - who has not seen the feature in action - gains a bonus to their roll equal to the original discoverer's current Discord level.)

Large, complex items, like a car, a computer, or a battleship, will only have one feature to be manipulated, regardless of size. Simple items with no moving parts, like a sword or a hand-carved block of wood, are still affected by this Discord, but only ever deal a maximum of 1 Body hit.

Attunement: By All Accounts, It Doesn't Make Sense (The Wind, Theft)

When the character with this attunement is involved in a chase or a race of any sort - so long as it is a physical contest, and not, say, trying to track down the creator of a virus online or calculating digits of pi - his party will arrive first. There isn't necessarily going to be a logical explanation for it; his car could explode violently on the freeway and, as long as he survived the explosion, he'd arrive at the destination before the person or people whom he was chasing (or racing against). Death, of course, negates this attunement if the celestial cannot immediately return to the race. (This attunement can be used in the Marches or on the celestial plane; in these cases, death is rather more permanent than on Earth and should disqualify the unfortunate celestial.) If two or more celestials with this attunement are racing against each other, they arrive in order of the number of Celestial Forces they have, highest to lowest.

Note that this attunement does not preclude the other party breaking off the race; the celestial will arrive before the other party *should* have, even if the other party has decided to give up.



Create an Account
Forgot your login or password?
Login w/ OpenID
English • Español • Deutsch • Русский…